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50 Game Reviews

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*jaw dropping*

Wow. I'm blown away by this. Awesome, awesome job, guys. That's really cool that you configured such a brilliant piece of work as this!

Slick.

Awesome graphics, nice storyline, overall great concept. It's amazing to see the capabilities that flash develops over time.

Stop...

... stop submitting the same crap over and over again. Why don't you try fixing it instead of just resubmitting it every day. Perhaps listen to the reviews, like "Hey, I can't get the interface to work," or, "How about a background?" or, "Your graphics need work."

Don't even know why I bothered writing this, you won't read it, nor listen for that matter.

Arggh.

This was blammed... at least twice already.

Either make the improvements suggested, or STOP POSTING the stupid thing over and over again.

FilamentProductions responds:

I did make it better. It got blammmed because of a messed up link. I fixed that.

There it is.

Extremely simple concept, but it works. Nice gadget here :)

Chr0me responds:

hehe thanks

Well...

... it felt like that game whack-a-mole, conceptually speaking. You've got the actionscripting down, obviously; put it to use on something a bit more original, or interesting. This tired fast.

Guys, that was fantastic!

That was *the* coolest thing I've ever seen in flash before. The graphics were something to simply drool over, the animation smooth and very fitting, the entire atmosphere with the background music was unbelievable. Great job! Tens all around!

Potential.

You know collision detection. Congratulations. I think if you polished the graphics up and added more levels to this, it would get a decent score. I protected this anyhow, though... keep it up.

mr-a responds:

Thanks. I'm still new at this flash-coding-action-script stuff, but i'll try to fix up a few things if I can.

Very entertaining.

At first it looked like a rat on crack, but after awhile I really got into the game. Man, that must've taken forever, but, boy, was it worth it! Awesome job :)

Child's play

That was buggy as hell. I'd shoot a guy in the foot, and he'd die, but when I'd split a guy's head down the middle, he'd still be able to shoot me. And calling the viewer "dumbass" when they don't get past the time limit (wtf is up with that, by the way) is rather ridiculous, and a big turn off.
As far as the graphics went, the people were poorly done, and the walls had no texture or substance. Gray. That's awesome effort, let me tell you.

Bottom line, clean it up, fix the problems, come back later.

PeteCook responds:

I'm gonna assume that you are an exception to all these people who seem to like my game. All I can say is that I'm sorry that you didn't enjoy it as much as them. The bug you mentioned was one of the bugs I explained in my comments. I'm not sure what went on though.

"Take a step into my world, and watch the greatest dreams unfurl."

Age 41, Male

Animator/FX Artist

Houston, TX

Joined on 1/16/02

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